2013-11-25

boot2thehead: (Default)
[OOC Information]
Name: Jayde
Age: 26
AIM/Plurk/Dreamwidth/Email: Jaydepuff/Greywolf360/[personal profile] mordoriannazgul/Jaydepuff@aol.com
What characters do you already play here, if any? n/a
How did you hear about the game? ATP and a few friends in the game

[IC Information]
Character Name: Point Man, or First Prototype; he has no actual name
Series: F.E.A.R.
Gender: Male
Age: 32
Species: Human

Appearance: Point Man is in his early 30s, and certainly looks it. He is pretty tanned in spite of being imprisoned for the last nine months, and has more than his share of deep wrinkles on his face… though most of them are hidden in his scruffy beard. Both his beard and his hair are dark brown, almost black, and his hair has grown out to about to the base of his neck. He keeps it tucked behind his ears as much as possible. His eyes are blue, and his facial features are sharp. One of his squadmates has called him “cute” and it’s not entirely impossible to see why. Beyond that he’s a solid wall of a man, probably about 6’2” and well-muscled from being in combat and training for combat. He likely also has a large collection of scars on his body, both from the aforementioned combat and whatever abuse he suffered during childhood.

Personality: Point Man is a difficult man to get to know. He’s the quiet type – the never-speaks-unless-absolutely-necessary type, actually. He has presumably spoken before, to his squadmates if no one else. Even so, he got to know them over time, enough to feel comfortable talking to them. He’s probably also pretty tight-lipped because he’s not a good conversationalist. Spending ten years being systematically tortured and then losing all memory of your attempts at human interaction during childhood can do that. He doesn’t really have anecdotal stories to tell people about his past simply because he doesn’t remember most of it. Some bits come to him in fits and starts, but most of it isn’t pleasant, and who’s going to share that kind of information?

He’s been subject to a profound amount of disconnect from the rest of humanity – whether he realized it or not – and behaves exactly that way. Over the last nine months his captors have drilled into him that he is a freak and more than that he’s a failure and just someone’s tool for war… and really, it’s not something he’s ever acted like he wasn’t. He’s a killing machine that’s used to being pointed at an obstacle to mow it down, and that’s what he does. He doesn’t entirely understand that violence and killing is not the only way to solve a problem. Compassion and understanding are foreign things, even from teammates. Two of his squad treated him differently than others – Jin, who cares about him and who he cares about in return (even going so far as to go off-mission to save her from Armacham), and Betters, who seemed to encourage Point Man to not only be better but to perform above and beyond what anyone else could (a fact that Point Man could probably appreciate, since it came with encouragement instead of threats). Others in his life he could be said to mostly tolerate… particularly when it comes to his brother, Paxton Fettel. They spend an entire game together (with Fettel doing all of the talking, even though he’s a ghost), and Point Man seems to oscillate between tolerating Fettel’s presence – with a brief side-order of behaving like he cares – and disdaining of Fettel’s existence. Of course, it could just be he gets tired of the way his brother talks all the time and is obsessed with him being part of a family he didn’t know he had one year ago.

There is very little left in the world that Point Man fears. After learning that your mother is an undead psychic eldritch horror, there’s not much left to fear... though he does fear her, since their relationship in the last year has been volatile at best. Even so, there is still one person he’s frightened of: his grandfather. Harlan Wade was a terror to his grandsons, torturing and experimenting on them throughout their childhood, and even with Point Man’s memory erased he feared him. Even more so when a residual psychic manifestation of him called the Creep began to torment him again. It’s seen in flashbacks that Fettel and Point Man acted like normal kids until Harlan barged in on them, at which point both tended to shy away from him. In other flashbacks the extent of Harlan’s abuse is made apparent; in Point Man’s case, he was beaten senseless (as a child) with a plastic bucket for failing to kill a man twice his size. Given the equipment in the facility, this is likely the least of what he went through as a child, and as he regains his memories this will become more apparent to him and probably lead to more than a few nightmares.

As mentioned, Point Man is difficult to get to warm up. He’s mistrustful of most people (seeing as most people lied to or tortured him, it’s not surprising), and can be easily startled by sudden movements… which often prompts a violent response. However, if someone makes an effort, they’ll have a stubborn ally by their side… or endlessly tracking them down if they’d disappeared. He fought his way through a city in complete chaos – where most of the residents wanted to kill him - just to find one of the few people that treated him with any compassion. It’s not difficult to assume he’d do the same for someone else that earns that kind of friendship from him. He is broken and socially stunted but he still understands the concept of loyalty.

Abilities: Point Man is, for all intents and purposes, a fairly normal soldier. He was extremely well-trained while in the military and that continued after he joined the F.E.A.R. special ops team. He is skilled with standard weapons like pistols and assault rifles… and will a few more unusual guns (a gun that essentially shoots extremely large, high velocity nails and an energy weapon that reduces opponents to skeletons come to mind), and has a particular affinity for hand-to-hand combat. Leave him with just a knife and his feet and he’ll still find a way to wipe people out. He also has some skill at piloting helicopters. The most unusual thing about him is his hyper-enhanced reflexes and adrenal response. At certain times Point Man can move and react with such speeds that the world seems to slow down to him. In this state, he moves and attacks twice as fast as normal, but sees the world as moving five times more slowly than him. This allows him to remove opponents quickly and accurately, and to occasionally even dodge bullets being fired at him. Unlike his relatives, he has no psychic abilities; however, he can incidentally receive psychic visions from time to time, mostly from his relatives.

Items: Sadly, most of what he has on him is simply clothing; he is not the most well-equipped man in the world these days. He has a pair of slightly tattered urban camo pants; an olive, umber, and black shirt; leather boots; black fingerless leather gloves; the earpiece he received messages from his F.E.A.R. squadmates on; and a leather belt and shoulder holster, both of which are outfitted with pockets for item storage. He also has a leg holster that holds a very mean-looking knife, and is carrying two firearms: the EL-10 CAS shotgun, with 24 rounds (about two clips) and the Schuller LDR50 sniper rifle, with only 7 rounds (a clip of 5 with two extra).

History: Point Man’s history does not start with him. It actually starts with a little girl named Alma Wade, and her father Harlan. Harlan noticed early in Alma’s life that she was not your typical little girl. When she was three she was put into a psychic aptitude program in Armacham (a company known mostly for its military contracts), and was found over the years to be incredibly gifted psychically. Unfortunately this also entailed a lot of experiments, which she became not too keen about. At the age of five she started using her abilities to harm and torment Armacham scientists, in the hopes that they would relent in their experiments. Instead, it simply made them – and Harlan, the head of the project – look into alternatives. Two days before her eighth birthday she was put into a coma and sealed into a vault that would keep her from psychically attacking anyone else. Much later, Harlan and the other staff of a new project, Origin, came up with an idea. If she was so powerfully psychic, couldn’t she have children equally as psychic… and more controllable? And give these psychic children soldiers that they can direct on the battlefield, and you have a much more efficient fighting force available. To this end she was inseminated with a genetic cocktail from several Origin staff members… including her own father, Harlan Wade.

Point Man was born when Alma was only 15, and in spite or her being in an induced coma, she woke up and started screaming for her baby as they took him away. Unfortunately for the staff of Project Origin, this first prototype was not the miracle they had hoped for; he had absolutely no psychic ability whatsoever and was deemed a failure. They tried again, and when Alma was 16 she had the second prototype – Paxton Fettel, who was nearly as psychically gifted as his mother. The two prototypes were kept together during their childhood both as companionship… and competition. Harlan pitted them against one another in an attempt to push them even harder, even though their fields (combat and mental acuity) were wildly different. Things changed when they were 11 and 10 respectively. Alma had been reaching out to them for a while, though only Fettel was able to connect to her. Following an incident in the lab with Fettel, Harlan had Point Man removed and put into stasis. In the meantime, Fettel and Alma fully connected, causing a synchronicity that made Fettel kill a number of Armacham employees. Alma was taken off of life support and died seven days later.

Point Man, finally separated from the brother he never knew was his brother, was now the one in stasis. Over the next eight years his memory was erased and he was surgically enhanced into the ultimate killing machine. When he was 18 he was sent to the Army for further combat training and battlefield experience. After roughly 12 years in the army he was assigned to First Encounter Assault Recon, or F.E.A.R., a special forces branch of the Army. He became the point man of a squad consisting of Jin Sun-Kwon (who likes him. A LOT), Spencer Jankowski (who thinks he’s a freak), and “Rowdy” Betters (who is pretty much the dad he never had). Sadly, this didn’t last past their first mission: to capture or neutralize Paxton Fettel. Jankowski swiftly ended up liquefied by Alma and/or eaten by Fettel (it isn’t clear) and began to plague Point Man as a psychic ghost… while he was already being plagued by the psychic ghost of Alma and a psychic projection of Fettel. Since Jin and Betters were both not capable in combat, it was up to Point Man to fight his way through Fettel’s hordes of psychic soldiers and Armacham’s private army while piecing together what happened. He learned of Alma, Fettel, and the Synchronicity event from laptops and phone messages, and that Fettel was the second prototype. When he finally caught up to Paxton Fettel, the other man told him the truth; Point Man was the first prototype and his brother, the son of Alma Wade. Point Man was left with no choice but to kill Fettel shortly after, to try to stop him from releasing Alma’s enraged ghost from the Vault she was trapped in. He was too late, though. Harlan Wade, finally feeling guilty about every horrible thing he did, released Alma. Alma liquefied him right in front of Point Man. Point Man attempted to put an end to it by blowing up the underground facility (causing a huge mushroom cloud, good job), but it didn’t work. Worse, Alma finally knew who he was, and was not about to let her baby escape again. She pulled his rescue helicopter out of the sky just as he, Jin, and a Delta Force soldier named Douglas Holiday were about to leave.

In the intermittent time between the games that Point Man is a playable character for, he was somehow captured by Armacham again because Alma was hounding after someone else to get pregnant again (don’t ask), and presumably Armacham would have erased his memory again if they could. As it stands, when next Point Man is seen, he is a prison in Central or South America, being interrogated. Not that it works, since he doesn’t speak. It’s being assumed that he was there for almost the full nine months of Alma’s pregnancy, being treated like dirt by the Armacham soldiers. This time is different however, as the ghost of Paxton Fettel arrives and helps Point Man take care of his guards. From there they break out of the prison and slaughter anyone that gets in the way. Unfortunately they are interrupted on the way by the Creep, the psychic manifestation of their (and Alma’s) fear and hatred of Harlan Wade, who drops them into a sewer. Point Man is rescued from drowning just in time by Fettel, and they make their way up from the sewer into a town… controlled by more of Armacham’s forces. They fight their way through them as well, eventually hijacking a helicopter because Point Man wants to find and rescue Jin (who has been hiding from Armacham forces in the city of Fairport, roughly ground zero of Alma’s psychic manifestation). He arriving from a point during the flight to Fairport, where he manages to catch a quick nap (thank you, autopilot!).

November 2013

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